Pattern

Coloured Pattern
Technology: actionscript 3.0
Info: This started as quick play to draw simple grid patterns. After a few colour variations I tried to place the patten on a circular grid, but failed, numerous times. The best part was, each time I failed, something interesting would emerge. All the patterns are generating using very simple mathematical rules. The live demo can export the pattern to PDF (although not stable on very complex patterns). A Panel extension for Illustrator is in the works.
Abstract

Abstract Procedural
Technology: Processing, OpenGL, GLSL
Info: Procedural Modelling based on abstract painter Liviu Stoicoviciu's Pentagon and Dodecagon designs. Click bellow to run the interactive Java Applet in the browser. Since it's using GLSL you will be prompted to trust the applet. Might not be supported on all browsers
3D browser experiments with Javascript using three.js

Experimenting with the three.js 3D Javascript engine
Technology: 3D, javascript, canvas, Cinema 4D
Info: As the three.js project developed a fast pace, I became intersted and tried it and loved it. I've managed to contribute with a couple of 3D exporters(for Blender 2.49 and Cinema 4D) and currently am learning more about procedural modelling. For some of the demos I've used some of the talented deltaInc's structures. The spikeball is my attempt to understand the math beind Kyle's demo
Physical Computing

Literally, a few bits and pieces, using Arduino
Technology: Arduino
Info: The project for the Physical Computing course taught by Daniel Hirschmann and the talk on Arduino and Actionscript at the London Flash Platform User Group.
Assisting Technology Will Save Us workshops at Kinetica Artfair
Processing Paris

A few sketches I wrote while attending the Masterclass taught by Hartmut Bohnacker at Processing Paris
Technology: Processing, Toxiclibs, Minim, JBox2D, Fisica, Mesh
Info: I attended the Masterclass at Processing Paris taught by Hartmut Bohnacker. The workshop focused mostly on Physics simulations. The first day Verlet and Rigid Rody Physics systems were explained, with pros and cons for each. We used multiple implementations: coding from scratch or using libraries (like traer, toxiclibs, JBox2D and the Fisica wrapper.
MotherMind

Exploring abstract film, performance and signal processing
Technology: Max/MSP/Jitter, video, MIDI, 6.1 audio
Info: As a collaborator of Helene Nymann's MotherMind project I tried a few simple Technologys using Max/MSP/Jitter to analyze the video and alter pre-recorded sound. Helene also wanted to bring something new into this and tries to blend film, performance and gallery space into one. You can see a short demo of a patch that analyses colour to control sound and a short recording of Helene's performance
Audio Visual Processing

Audio Visual Processing Course Assignment
Technology: Max/MSP/Jitter
Info: Hello Says The Devil: Audio controls the height of the grid elements and the resolution for geometry (3d plane) and source video(used to sample colors from) in realtime. The Adventure: Audio controls the divisions, offset of the GLSL kaleidoscope and blending of video. Esti Departe: audio visual experiment with procedural textures and a 3d plane. Orchids And Lilacs: Modifying a procedural texture that in turn modifies a 3d plane using sound as input. Low/medium/high frequencies are mapped to intensities of R/G/B. Credits for the great music go to: Les Elephants Bizarres(Hello Says The Devil and The Adventure), Valentin Leonat(Esti Departe) and The Ghost of 3.13(Orchids And Lilacs).
Sketchbook drawings

A few drawings
Technology: pencil, sketchbook, bus
Info: A few drawing from my sketchbook. Most of them are done on the jittery London buses. Random entries in a visual diary.
Charcoal figures

Life drawing
Technology: pencil/charcoal, paper
Info: Every once in a while I get the chance to draw naked people. The human form is very fascinating sometimes.
Tech drawings

technical drawings
Technology: pencil, paper, ruler, compasses, square
Info: Whilst studying Graphic Design I had a chance to learn about axonometric isometric project and perspective. Points formed lines which formed planes which formed structures. It was very interesting to learn how to project shadows and penumbrae for arbitrary shapes.
Paper cuts

intro to Kirigami
Technology: paper, knife, ruler
Info: Getting started with Kirigami
Abstract Analog

Abstract Analog
Technology: Paper, Knife, Glue, 3D Printing
Info: Using Liviu Stoicoviciu's Pentagon as a basis I've attempted to create a physical prototype, first using paper, then using a personal 3D printer.